It is ethically cheating once those tools are abused. They have the POTENTIAL to be abused, but are not abusive tools in their own right. Those programs mimic what is already available in game. What about X program used outside the game, such as discord? That has features outside the game. Just remember, whenever you die from arty, the other 99% are laughing at you. You're still salty about this or just that desperate for attention? Thank goodness for the "unsub" button. The question then is, at what point does an unfair advantage truly cross into the realm of cheating? I still believe that using these tools for arty crosses that line. This is where my argument truly falters into a grey area. That deflates what I have to say on the subject the most, however, I would still argue there is a difference to something that gives a slight advantage at the start of a round, or to drivers in general com paired to something that can continuously and constantly effects the team advantage in a very lopsided way. A third party app that gives players an advantage. The absolute best argument yet, is the developers/publishers highlighting a program that helps drivers not get stuck, a third party GPS. My skill doesn't factor into this, my resolve in the belief this practice is cheating is what matters. You can call me bad all you want, but I am confident that I am as good as any average player. However, it sucks worse when an arty is pinpoint accurate beyond any reasonable account of the skill a player. It sucks so much that I sometimes questions that artillery is in the game at all. I have had anyone of us that had played long enough has been hammered by an effective artillery, and it sucks. I started this after a teammate was bragging that he had so many kills because of using these tools, I got mad and started the discussion. You are just mad because you suck, and got blasted by AT. I was not debating on if it can be policed, I am debating on if it is ethical to do so, and if it should be specifically mentioned, or counted under general cheating rules.Ħ. The tools I am talking about are abusive by their very nature.ĥ. What they had or didn't have back then doesn't matter, it's what is available in GAME.Ĥ. They certainly didn't have the ability to talk after death. How about communication? no soldier had a radio headsets in their ear allowing them to talk to their team. The allies had massive war ships bombing the beach defenses as they approached, I don't see that on Omaha Beach offensive. Everything outside of that is outright cheating, or riding the line. This is a game, what tools you have available in the game itself, is what you have too work with. Well in WWII they had X and Y available to them, that seems comparable, how can you say it's cheating then? Nor is it something that the average player can generate on their own, despite how many of you know how to program, the average person does not.ģ. It is also nothing near as to what is provided in the game. Creating those tables isn't outside of the ability of any individual average player and can be replicated on paper, by hand.Ī program with a GUI and computer calculated coordinates for both horizontal and vertical points feeding information on the fly is not the same. Those tables still requires manual work comparable to what is in the game. Look at these excel tables that provide more accurate mil to meter information. That's called a skill gap, and anything that bridges that skill gap via a programmed shortcut is a cheat.Ģ. For experienced AT it makes little difference, for the average player, it does. The question I keep asking against that, which has not been answered is: If it is not good why do people use it? It doesn't actually help, a skilled AT gunner can do better without the tool. Originally posted by Stir Fry:So far the arguments against what I am saying accumulate tooġ.
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